Why Now
Prediction markets are breaking into mainstream awareness driven by global events, elections, sports, creator culture, and crypto adoption. Across January-October 2025, the category processed over $27.9B in volume, with exponential social visibility. Kalshi and Polymarket have proven institutional and mainstream demand, yet both succeeded without a social product. The timing is perfect: demand is real, category awareness is rising, and the social layer hasn’t been built yet.Market Validation
$27.9B+
Volume processed January-October 2025
$11B Valuation
Kalshi’s recent $1B raise demonstrates institutional confidence
TAM Expansion
Today’s prediction markets target the financially motivated, not the socially motivated. Yet most prediction behavior in real life happens in:- Group chats
- Fandoms
- Sports communities
- Social timelines
- Creator ecosystems
Versus expands TAM by moving prediction from niche finance into mass culture. Similar to how DraftKings turned sports betting into entertainment instead of finance.
Target Users
Our users aren’t speculators. They’re competitive social participants:| User Type | Motivation |
|---|---|
| Sports fans | Debating outcomes with friends |
| Politically engaged communities | Putting conviction behind analysis |
| Creator audiences | Participating in prediction rooms |
| Esports-native Gen Z | Already comfortable with rankings and seasons |
| Friend groups | Competing to be right |
Competitive Landscape
| Platform | Strength | Weakness | Versus Advantage |
|---|---|---|---|
| Kalshi | Regulatory, institutional | No social features | Social layer |
| Polymarket | Cultural awareness | Anonymous, transactional | Identity & competition |
| Fantasy Sports | Massive user base | Single sport, seasonal | Cross-category, always-on |
The Versus Moat
Social Graph
Every friend connection makes the platform more valuable
Identity & Reputation
Profiles and track records users don’t want to abandon
Progression Systems
XP, seasons, and achievements create ongoing engagement
Kalshi Integration
Compliant, regulated infrastructure powering a social UX
Roadmap
Now: BETA (Invite-Only)
- Social layer (friends, invites, parties)
- Rankings + XP
- Season Zero
- Private challenges
- Referrals + waitlist
- Alpha badges
3 Months: LAUNCH (Open)
- Public access
- Leaderboards
- Creator picks
- Trending events
- Cosmetic rewards
- Community events
6 Months: Monetization
- Competitive passes
- Seasonal battle passes
- Cosmetics & profile themes
- Sponsored tournaments
- Influencer prediction rooms
- Premium leagues
6 Months: Mobile App
- Native push notifications
- Live outcomes
- Challenge notifications
- Shareable matches
- Activity feed
9 Months: Live Streaming Integrations
- Streamer-controlled predictions (Twitch, Kick, YouTube Live)
- Real-time viewer participation
- Examples: “Who wins this round?” “Will I beat this level?”
9 Months: Creator Ecosystem
- Creators host prediction rooms, challenges, tournaments
12 Months: Embeddable Predictions
- Predictions inside Substack, Telegram, Newsletters, Twitter threads
Why We Win
Social experience is the missing piece.| Element | Result |
|---|---|
| Identity | Retention |
| Competition | Habit |
| Achievement | Loyalty |
| Social graph | Network effects |
Join Early
Get Started
Be part of Season Zero. Alpha badges for early adopters.